I/ITSEC Peer Committees for 2017
TRAINING This subcommittee seeks papers that discuss the application
of innovative concepts, methods and technologies to create
effective training solutions. Papers should present a design
framework based on literature, analysis of current solutions
and training needs, and practical application. Popular topic
areas include agile and adaptive training strategies, integration techniques, training system interoperability, individual
and collective team training, crew coordination, and legacy
system upgrades. Evaluations of training effectiveness and
lessons learned, documented with quantifiable data, are also
encouraged. Emerging areas of interest include technology-
based medical training, cyber training, augmented reality
and virtual training environments, game-based learning,
and training techniques to deal with uncertain and rapidly
changing environments. The subcommittee is interested in all
phases of training system design and development including
planning, analysis, design, development, deployment, evaluation and life cycle support. Submissions from new industries
that demonstrate innovative and effective training methods
are welcomed.
SIMULATION This subcommittee seeks papers on the applied science of modeling and simulation, including simulation architectures and
techniques, representation of synthetic entities or environments, and analysis of model and simulation results. In addition
to training applications, papers addressing the use of M&S in
test and evaluation, experimentation, acquisition, and analysis
are sought. Discussions should detail the technical challenges,
lessons learned, and unique developments associated with
creating, interacting with, and maintaining simulation systems. Topics of interest include: the evolution of modeling and
simulation technology; interoperable simulation architectures;
human behavioral modeling; advances in medical simulation;
cyber effects; physical and behavioral representations of entities
and environments within live, virtual, constructive simulations
and gaming (LVC-G) ); and big data and data analytics.
EDUCATION This subcommittee seeks papers that discuss the development
and application of instructional strategies, methods, theories,
and best practices that promote or advance learning. Papers
should clearly articulate recent and innovative advances in the
development and application of standards, methods, theories
and strategies across all phases of the learning lifecycle (analysis, design, development, delivery, and evaluation) to promote
and/or accelerate learning. Of particular interest are papers
that report qualitative and/or quantitative data using new and
innovative media types. The use of big data and analytics as a
means to further accelerate learning and provide capture large
data sets that can be used for qualitative and or quantitative
educational research is another area of interest. The Education
Subcommittee welcomes conceptual papers discussing continuous improvements to military, corporate, or STEM education
that will accelerate learning research and theory, and can be
implemented in an operational context to support the paper�s
findings. Emerging areas of interest include but are not limited
to individual, team, collective, joint, and coalition training
leveraging strategies that include mobile, social, blended and
adaptive learning.
EMERGING CONCEPTS & INNOVATIVE TECHNOLOGIES This subcommittee is seeking papers that discuss emerging and
innovative technologies, methodologies, or concepts associated
with simulation, training, education, and support to operations
across the spectrum of government, industry, academia, and
international uses. The papers should clearly explain how the
topic advances the state of the art, builds upon prior related
work in the subject area, and demonstrates use/application in
defense, transportation, homeland security, medical, law enforcement, or other areas. New, emerging topics will include the
use of modeling and simulation to support current and future
workforce development, promote integration across different
disciplines, and enable the development of ground-breaking
technologies. Candidate papers should thoroughly describe the
challenges that were encountered and creative solutions that
were implemented. Special consideration will be given to
papers that are based upon solid research principles and
present detailed results of interdisciplinary research efforts.
HUMAN PERFORMANCE ANALYSIS & ENGINEERING This subcommittee seeks papers that focus on the human
dimension, addressing humans as an integral component
within systems and in mission accomplishment. Papers
should address the application of Human Performance
Analysis & Engineering (HPAE) topics such as: achieving
the third off-set, human performance measurement/effectiveness methods, tools, and evaluations; human-computer
interface (HCI) design and evaluation; usability/user experience; decision-support systems; knowledge management
tools and techniques and impact of HPAE on organizations.
Specifically, the subcommittee seeks papers that leverage
and extend the capabilities of an individual or team during
training, and/or impact learning transfer and operations,
especially those associated with cyber, LVC, Black Swan
events and medical. Papers supported by human performance data gathered from innovative, scientifically valid
experiments are especially valued.
POLICY, STANDARDS, MANAGEMENT & ACQUISITION This subcommittee is seeking papers related to policy and
standards issues and solutions associated with the acquisition and implementation of education, training, courseware
and simulations and the maintenance of these capabilities.
Papers are sought that provide insight into innovative
approaches to managing requirements for acquiring,
implementing, and sustaining these capabilities. Where
possible papers should characterize innovative processes
or techniques to improve return on investment and may
also provide qualitative and quantitative data or metrics
to help substantiate outcomes discussed within the paper.
Papers may address emerging policy, standards, or the
need for policy, standards or management with respect to
education, training, simulations, big data, data analysis and
cybersecurity. The PSMA subcommittee is also interested
in papers that address innovative strategies for leveraging
intellectual property that supports maintenance or competition for training and simulation capabilities.